How To Play Dice In The Hood

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The Street Craps, sometimes called Shooting Dice or Ghetto Craps is similar to casino craps but is played without a craps table. The name comes from the way that the game was played in the late 1900's; on city streets and sidewalks. A pair of dice is used in the game and the players make wagers on the outcome of rolling the dice.

There are a variety of types of domino sets in use all over the world and a great number of games that can be played with them. Following are the rules for the two most commonly played games in the West - the 'standard' or 'Block' game and the 'Draw' game. The instructions describe the games played with the standard or 'double-six' domino set comprising 28 tiles, but both games can be played with a double-nine or a double-twelve set. In British pubs, these are also the most common games which are often played by four players as two sets of partners sitting opposite each other.
We also give the rules for All Fives and variations - a Dominoes game that is very popular in the USA.

See also: Dominoes. See also: Mexican Train Dominoes Rules. See also: Dominoes. See also: Dominoes.

  1. The rules of the dice game the black guys play in movies and TV shows are as follows: You throw your money onto the cardboard, throw dice around, and say the N word until someone pulls out a gun and takes all the money on the cardboard. I pieced that together from watching the game being played on TV from dozens of different shows.
  2. Dice, or Farkle, is a mini-game and tutorial codex entry in Kingdom Come: Deliverance. It is played using six-sided dice, and is playable in every respectable tavern. 1 Rules 2 Dice 3 Types of Dice 4 Dice Effects 5 Notable players 6 Notes 7 Quests Farkle is a 2-player game, the first one to reach the specified amount of points wins (usually 4000). Both players take turns playing, and as Henry.
  3. Dice games are criminally under-appreciated. Shooting dice, also known as street craps, is a slightly simplified version of traditional Casino Craps, and is a classic hustle. You can also learn to play Mexican drinking dice, Farkle, and other games that only require you to know a few rules and get a few dice in a cup.
  4. Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another.

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The Block Game


The Start


The dominoes are ritually shuffled face down in circles with the flat of the hand - producing a sound that has been familiar down the centuries. Each player draws 6 dominoes and places them so that the other players can't see their value. The traditional English pub method of doing this is face down in two rows of three so that all six can be picked up with both hands, looked at and returned leaving the other hand free for the equally important business of drinking a pint. Beginners can just place them on their edge in a row facing them. Remaining dominoes are termed 'sleeping' tiles.
The first person to play is that person holding the double-six, or failing that the double-five and so on. The tile played must be the double tile that permitted the player to take the first turn. If none of the players hold a double, then the tiles are reshuffled and re-drawn.
Game

The Play


Each player must in turn then play a tile onto the table positioning it so that it touches one end of the domino chain which thus gradually increases in length. A player may only play a tile which has upon it a number showing at one end of the domino chain or the other. If a player plays a domino with the result that both ends of the chain show the same number (normally a number which is useful to the player and distasteful to the opponents), that player is said to have 'stitched up' the ends.
The way that the tiles are placed provides a small part of the entertainment. Each tile being placed must be positioned so that the two matching ends are adjacent. Unless, the tile is a double, the tile can be placed square in any one of the three directions as long as the two matching sides are touching fully. Doubles are always placed cross-ways across the end of the chain. A tile played to a double must also be placed accordingly - perpendicular to the double touching at its middle. The shape of the domino chain develops snake-line at random according to the whims of the players and the limitations of the playing surface.
If a player can lay a domino, then it must be played. Otherwise the player 'knocks', or raps the table and play passes to the next player. The opposing players will, of course, make mental note of the numbers currently available on the table and try to ensure that they are available in future too...

The End


Normally play stops when one player 'chips out' (plays his last domino) although some versions require both partners to chip out. If it reaches a point at which no player can proceed, the winners are the partners whose combined sum of all spots on their remaining dominoes is the least.
For scoring, some pubs would play a point per game. A more interesting method, that might be scored using a cribbage board, has the winners score the sum of all spots on the losers remaining tiles. In a game which doesn't result in anyone chipping out, the winners would receive the difference between the winners total spots and the losers total spots. A game can be played to 100 points, say, or on a cribbage board, 121 points.

Variations


Games can also be played in the same way with two players (start with 8 tiles), three players (start with 6 tiles), five players (start with 5 tiles) or with four players without partnership.
The same game can be played with a double-twelve set (91 tiles) or a double-nine set (55 tiles) domino sets. With a double-twelve set, four players would pick 12 tiles each and with a double-nine set, nine tiles would be taken at the start.

The Draw Game


Really no more than a variant of the Block game, the Draw Game is more popular in many parts of the world. Players take less dominoes initially but a player who cannot place a domino must pick a sleeping domino to add to their set. When the sleeping dominoes run out, players simply pass their turn when they cannot go. For this variation, two players would start with 7 dominoes, three players with 5 tiles, four players with 4 tiles and five players with 3 tiles.
The difference between the two games is that in the Draw Game, players know that all the tiles will end up in play - this enables them to better deduce what tiles other players might be holding. With the Block game, since a few tiles remain sleeping and unknown throughout the game, a larger element of uncertainty reigns.

Cross Dominoes


An extension to the Draw game, this variation gives players more options and also takes up less table space!
The game is played in exactly the same way as the Draw game but with a different start. After the first doublet is played, the next four tiles played must be played against that doublet so as to form a cross. So for this first doublet only, dominoes are played adjacent to all four sides of the tile. Players may have to take sleeping tiles before this is accomplished but as soon as the cross is complete, play continues as in the draw game. Thus from that point on, each turn has four dominoes available to be played against instead of two.

Double Nine Cross Dominoes


This variation is suitable for Double Nine sets. Two or three players start with seven tiles each, four or more players start with five tiles each. Play starts as per Cross dominoes with the second to fifth tiles played forming a cross around the initial doublet. Thereafter play continues as per the Draw game but whenever a doublet is laid down, two new chains can start from it. Therefore, the number of available chains becomes much larger than for previous games.
The same game starting with the same number of tiles per person should be possible with Double Twelve sets, too.

All Fives


Also known as 'Muggins' and 'The Five Game', All Fives is played with a double six set of dominoes by two to four players. The dominoes are shuffled face down and each player takes five dominoes (regardless of the number of players). The player with the highest doublet plays first and turns proceed in a clockwise direction. Scoring happens during and at the end of each game so it is important to keep track constantly - a cribbage board is an ideal scoring tool.
The first player lays down any tile and play continues as in the Block Game with each player laying down a tile so that the tile it connects with matches in number. Players additionally attempt to lay down tiles so that the sum of the numbers at either end of the chain add up to 5 or a multiple of 5 because any such play adds that amount to the score of the player. Doublets are laid down across the direction of the chain as in the Block game and for the purposes totaling both ends count as the total of all spots on the doublet. So, for instance, if there is a 3 at one end of the chain and a 6 at the other, a player could play the double 6 which would be useful because the ends would add up to 3 + 6 + 6 = 15, a multiple of five. If there is a double five at one end and a blank at the other, a player could play the double blank so that the ends add up to 10.
Should a player lay down a tile so that the ends add up to a multiple of five and fail to declare it, any player can shout 'Muggins!' as soon as the next tile is laid and claim the score instead. While there are three or more sleeping tiles left in the middle of the table, when a player cannot play, that player takes a sleeping tile instead. Once there are only two sleeping tiles remaining, a player who cannot play merely passes for that turn.
The game ends as soon as a player has no more tiles left or alternatively when none of the players can play a tile. The winner is the player who has no tiles left or, if no player managed to go out, the players add up the spots on their remaining dominoes and the winner is the player with the smallest total. Each loser subtracts the winner's spot total (which is zero if the winner went out) from their spot total, rounds the result to the nearest multiple of five and adds this quantity to the score of the winner. For example, if the winner has a spot total of 3, and the losers have respectively spot totals of 11, 6 and 5, the total awarded to the winner is calculated as follows:

  • Loser 1 subtracts the winner's spot total of 3 from 11 = 8 and rounds this to the nearest multiple of 5 which is 10.

  • Loser 2 subtracts the winner's spot total of 3 from 6 = 3 and rounds this to the nearest multiple of 5 which is 5.

  • Loser 3 subtracts the winner's spot total of 3 from 5 = 2 and rounds this to the nearest multiple of 5 which is 0.


So the winner gains 15 extra points.
The first player to reach a score of 100 wins the match.

All Fives and Threes


This game is played in the same way as All Fives except that multiples of three now also count for points. So during the game, if a player lays down a tile such that the ends add up to 6, that players scores 6 points for the multiple of 3. A total of 10 scores 10 points for a multiple of five and a total of 15 scores 15 points (a multiple of five and three). At the end of the game, the winner is simply awarded the points from the losers remaining tiles or their differences on a point for point basis.

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These rules are provided by Masters Traditional Games, an Internet shop selling quality traditional games, pub games and unusual games. For general information or for copying and copyright, see our Rules Information page.

Our rules are comprehensive instructions for friendly play. If in doubt, always abide by locally-played or house rules.

Copyright Masters Traditional Games © 2019. All rights reserved.

There are many variations of dominos. One of the most obscure is Bingo Dominos with a Double-Six set and a cribbage board. It's based on a card game named Sixty-Six. To play a traditional game of Bingo busybeebingo.co.uk lists many new bingo sites.

Time again for a game script.

How it works

How To Shoot Dice

This is a classic 'roll the dice' program.

How To Shoot Craps Street

We will be using the random module for this,since we want to randomize the numberswe get from the dice.

We set two variables (min and max) , lowest and highest number of the dice.

We then use a while loop, so that the user can roll the dice again.

How To Play Dice In The Hood

The roll_again can be set to any value, but here it's set to 'yes' or 'y',
but you can also add other variations to it.

Rolling the dice

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